Okunari is aware of the demand overseas but remains focused on Japan for now, where the team knows the market.Īlthough the price of the second Mega Drive Mini system is higher - due to an improved chipset, more memory to fit Mega CD games, and the increased price of components, Okunari is confident the larger library of games will justify the price. It's worth noting there will still be a "much lower production run" of this device - with the initial focus on stocking Japan. so, even if they'd forged ahead with a Saturn Mini anyway, it might've been extremely expensive-he jokes that he might like to release a mini that costs as much as an authentic modern consoleĪnd that's when the Mega Drive Mini 2 came into the picture, as an "extension" of the original one - making it a lot more manageable during a pandemic, in terms of the schedule and manufacturing. Here's what he had to say (courtesy of Twitter user sure will be like "what about Saturn/Dreamcast Mini?" it's not like they didn't explore the idea-the MD Mini's internals can't adequately handle Saturn games, and both developing and manufacturing new chipsets during the pandemic is a difficult & expensive process So, why did Sega decide to release a Mega Drive 2 instead of something else? During an interview with Famitsu, Sega's classic hardware producer Yosuke Okunari explained how the pandemic shaped the outcome. It's launching this October in Japan and will include games like Sonic CD, Slipstream and Virtua Racing.Īs exciting as this news is, it hasn't stopped fan requests for miniature versions of Sega's other consoles - like the Saturn and Dreamcast. One of the highlights of the week was the announcement of the Mega Drive Mini 2 - Sega's next miniature console, loaded with 50 games from the Mega Drive and Mega CD libraries.
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